05/01/2010 GLEW 1.5.2 released with OpenGL 3.2 support

Finally! GLEW has been updated to support all OpenGL 3.2 features. Most of the new exciting extensions are also supported: GL_AMD_vertex_shader_tessellator, GL_EXT_separate_shader_objects, GL_NV_shader_buffer_load, GL_NV_vertex_buffer_unified_memory, GL_NV_texture_barrier

A really good news that implies an update of my projects!

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