02/04/2014 GLM 0.9.5.3 released

Changelog:
  • Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch compiler argument
  • Fixed GTX_raw_data code dependency
  • Fixed GCC instruction set detection
  • Added GLM_GTX_matrix_transform_2d extension (#178, #176)
  • Fixed CUDA issues (#169, #168, #183, #182)
  • Added support for all extensions but GTX_string_cast to CUDA
  • Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
  • Fixed missing bitfieldInterleave definitions
  • Fixed usubBorrow (#171)
  • Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
  • Added full tests for eulerAngle*** functions (#173)
  • Added workaround for a CUDA compiler bug (#186, #185)
OpenGL 3 hardware is going legacy, final extensions list >
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