01/07/2010 OpenGL Samples Pack released

The OpenGL Samples Pack is an update that brings the number of samples to a total of 58 samples; including 13 OpenGL 4 samples, 33 OpenGL 3.3 samples and 12 OpenGL 2 samples for Visual Studio 2008 and 2010 in 32 and 64 bits.

This version is the result of a deeper exploration of OpenGL 4.0 but also from feedbacks by AMD and nVidia which help me to fix some mistakes. To make it more useful, I used workarounds to increase the number of samples that runs on both AMD and nVidia cards... it doesn't mean they all run!

I'll probably publish an updated drivers status when new drivers will be available.

The next step for the OpenGL Samples Pack is a version called 4.X.0 which explores OpenGL extensions still not part of the OpenGL 4.0 core specifications. In OpenGL 4.1? Hopefully!

GLM released >
< Let's meet up at Siggraph 2010!
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