27/02/2010 OpenGL 3 Samples Pack 1.3.0 released

This new version adds a new sample about sRGB textures and sRGB framebuffer. I will add a post about sRGB soon.

I have also updated a lot of samples to fix various bugs on nVidia, ATI hardware and also a lot of work due to a bug in GLEW with recent nVidia drivers. I'm considering (again) loading OpenGL implementation myself...

OpenGL Overload (GLO) announcement >
< On our way to OpenGL 3.3 and OpenGL 4.0?
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