26/08/2009 Matrix inverse integrated in Spin-X Engine

Jarkko Lempišinen, developer of the Spin-X Engine, has ingregrated the SSE matrix inverse code I have released few weeks ago.

Have a look at this engine, it looks very interesting!

OpenGL tip: Compressed textures >
< Siggraph 2009 presentations
Copyright © Christophe Riccio 2002-2016 all rights reserved
Designed for Chrome 9, Firefox 4, Opera 11 and Safari 5