17/03/2013 Playing with Unigine on Mac

Following the post "A look at OpenGL and Direct3D performance with Unigine", here is some extra data using Unigine Heaven and Valley on Mac running both MacOS X and Windows.

We see on these resulats that MacOS X OpenGL implementation provides better performance than AMD and NVIDIA OpenGL implementations on Windows. However, once using Direct3D, the engine run better on Windows. Interestingly, the Direct3D 9 renderer is slightly faster than the Direct3D 11 renderer on these platforms.

Thanks to Vladimir Hrincar and Norbert Nopper who ran the tests for these results!

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