09/09/2010 Piranha released

Piranha is a little slice of history for me as it is the first project I wrote that used GLSL through the first nVidia beta drivers that supported it almost 6 years ago!

Back then I use to support a lot of IDE and compilers and even Linux... but after 6 years I don't use any of these softwares anymore. Moreover, the GLSL beta drivers were quite a wrapper on top of Cg and not conform at all.

Considering the emotional value I have for this project, I built a new Visual Studio 2008 project fixed few C++ and GLSL things and manage to have it running once more time. :)

My OpenGL 4.2+ wish-list >
< GLI released
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