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10/05/2012 GLM 0.9.3.3 released
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31/03/2012 March 2012 OpenGL drivers status
20/03/2012 Internship offer to work on a Southern Islands demo
15/03/2012 GLM 0.9.3.2 released
10/05/2012 GLM 0.9.3.3 released
08/05/2012 OpenGL 3.4 not released
29/04/2012 April 2012 OpenGL drivers status
15/04/2012 Poll: Which versions of OpenGL are you programming with?
31/03/2012 March 2012 OpenGL drivers status
20/03/2012 Internship offer to work on a Southern Islands demo
15/03/2012 GLM 0.9.3.2 released
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03/06/2011
OpenGL 3.3, 4.0 and 4.1 review available in PDF
10/02/2010
February 2010 SDK and new samples for Direct3D 11
11/11/2009
Creation process: When photography made me a better programmer.
08/10/2009
Rasterization on Larrabee
02/10/2009
nVidia and AMD new hardware generation
21/09/2009
Generating quantitative data with CSV files
10/09/2009
Google Tech Talks: The Clean Code Talks serie
12/03/2009
CryEngine 3 at GDC 2009
21/01/2009
GPU base
24/06/2008
Réflexion sur les GPUs round 2
23/12/2007
Liste GPUs actualisée
05/06/2006
Game Development Magazin
28/05/2006
Interview de JeGX
13/05/2006
Le MegaTexturing par John Carmark
08/05/2006
CPU Intel : Adieu Pentium, bonjour Core
19/04/2006
Réouverture de Game-Lab
07/04/2006
Smart Pointer
16/03/2006
Actualité d'Ozone3D
16/03/2006
GeForce 7600 et 7900
27/01/2006
Hyperion 1.1.0 et Mandelbrot sur GPU
07/03/2005
Deusième partie de l'article sur les niveaux de détails
28/02/2005
Niveau de detail, QuadTree et ROAM
31/01/2005
Des tutoriaux payant :(
23/01/2004
Comparatif entre Inno Setup et NSIS
28/05/2003
Article sur la SDL
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